Download Wii Backup Manager for free. Wii Backup Manager is a program to work with DVD backups, FAT32, NTFS and WBFS drives to convert between DVD, ISO, CISO and WBFS. Wii Backup Manager Build 78. Download links on this page use an interstitial ad. Look out for the button at the top right of the page to skip to the download. Download links on this page use an interstitial ad. Look out for the button at the top right of the page to skip to the download. Wii Backup Manager Build 78 Download links on this page use an interstitial ad. Look out for the button at the top right of the page to skip to the download. (If the skip button doesn't appear, refresh the page.) Download location Official ad supported links Hosted • Fixed: The database 'convert to internal format' freezes at 0.56% with the latest GameTDB database. A simple typo caused the bug that really should've shown up before. • Changed: Update link to WUpload has been removed from the app, replaced with a link to the WBM website. • Added: New features for the export templates that allow creating a multiple column table. See the ncwbfsstyle template. 'Entry step' = how many entries to output between the [Entry header] and [Entry footer]. • Fixed: The database list wasn't refreshed after changing the settings. Title colours etc. • Fixed: After recent tests trying to get Direct3D working with Win64, I accidentally got the OpenGL and Direct3D renderers mixed up. • Fixed: Resetting the Original title colour in the settings dialog made it green instead of blue. That bug must've existed from day one. 0.4.5 build 78|-Fixed: The database 'convert to internal format' freezes at 0.56% with the latest GameTDB database. A simple typo caused the bug that really should've shown up before.|-Changed: Update link to WUpload has been removed from the app, replaced with a link to the WBM website.|-Added: New features for the export templates that allow creating a multiple column table. See the ncwbfsstyle template. 'Entry step' = how many entries to output between the [Entry header] and [Entry footer].|-Fixed: The database list wasn't refreshed after changing the settings. Title colours etc.|-Fixed: After recent tests trying to get Direct3D working with WIn64, I accidentally got the OpenGL and Direct3D renderers mixed up.|-Fixed: Resetting the Original title colour in the settings dialog made it green instead of blue. That bug must've existed from day one. 0.4.5 build 76|-Added: Menu item on drive pages, 'Tools->FAT32/NTFS->Repair WBFS files'. This will fix most problems that cause games to show as invalid in WBM. For example, the corrupt WBFS header caused by the renaming bug below and also WBFS files that haven't been trimmed correctly.|-Added: 'Tools->WBFS->Recovery mode' now also works with WBFS files. If you have invalid entries in the list, this will allow you to transfer the games to another drive or ISO/CISO which will repair them.|-Fixed: A serious issue with title renaming that caused corrupt WBFS files. By not rewriting the WBFS header when renaming the title, it removes the possibility of the header getting corrupt. It doesn't need rewritten anyway, so the code shouldn't have been there.|-Fixed: (Issue #0000006) In WIndows XP, the visual styles cause the files list to turn black.|-Fixed: (Issue #0000004) When I made some changes from WiiTDB to GameTDB, I missed the titles colour entry in the setting dialog. Because it used WiiTDB and the code expected GameTDB, the colour couldn't be edited. 0.4.4 build 73|-Fixed: Because I was working on new features, The cover display wasn't working correctly in unreleased test builds. Anyone that was testing should update.|-Fixed: The Labels in the about box and splash screen weren't transparent in XP. This was a bug in Delphi. I had to manually add 'Transparent = true' to the label properties in the dfm file because the default value wasn't being applied as it should.|-Fixed: (Issue #0000002) When loading an invalid file via 'add files' or 'add folder', the error was shown in the progress panel's mini log, but the details weren't in the main log. This made it impossible to tell why the game wasn't loaded.|-Fixed: Trying to add a Wii ISO to the files list where the partition table was invalid would cause the thread to terminate early. Any games in the queue after the broken one wouldn't be loaded.|-Fixed: I missed a couple of invalid typecasts in the Win64 code that caused WBFS split files not to work. Both reading and writing were broken when the split was reached.|-Fixed: Database filter dialog wasn't translated correctly when setting the language.|-Fixed: 'New language file' function was adding all the database filters to the new file. All the developer/publisher names etc. 0.4.3 build 68|-Changed: Win32 and Win64 versions are released in the same package. Use whatever one you want.|-Fixed: The Game info vertical splitter (resizer) wasn't repositioned when setting position if the game info panel. It seemed like it wasn't there, but it was just in the wrong place.|-Added: Visual styles.
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